DDS Plugin for Photoshop with NVIDIA Plug-ins for Adobe Photoshop


This installer contains two plug-ins and several helpful scripts for Adobe Photoshop

These tools operate within Photoshop itself. If you are looking for texture compression libraries, or command-line texture compression and generation, please take a look at our new GPU-Accelerated Texture Tools, which provide a 10x performance boost if you have a GeForce 8 Series GPU.

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The Plug-Ins

DDS-Import/Export
The NVIDIA DDS plug-in supports the DXTC texture compression format and allows you to open and save .dds files in RGB format. It reads and writes .dds files in compressed or uncompressed forms, provides support for per-MIP color fading, MIP-corrected normal mapping, and more.

The NVIDIA Normal Map filter creates normal maps from grayscale height maps. The filter UI provides a powerful 3D preview and a variety of filtering options. For MIP-mapped normal maps, the NormalMap Filter should be used for preview only, and then the grayscale map exported via the DDS plugin with "Normal Map Settings..." enabled. This will create a normal map with maximal detail and fidelity for all texture levels, without undesirable filter aliasing.

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